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August 18th, 2009, 01:50 AM |
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This week on the Farscape Rewind Nerve, an episode that marks the crucial tone shift in the series that seperates early "fun and games" Farscape from the grimer more mature tone of the later seasons. There'll still be plenety of room for humour, but otherwise it's all leather gimp masks, torture, brain lobsters, neural clones, eyeball plucking and female on male rape from here on out, fun times lie ahead folks.
We start off on Moya with Aeryn getting all sweaty down in Moya's cargobay, wailing away with all her might at a set of punching bags and showing us what a bad ass peacekeeper she really is. In the end though it's the bags that are left happily standing and her that's collapsed on the floor spitting blood. As it turns out this is the result of Larraq stabbing her in the last episode. By now we all know that were she in top form Aeryn would never have got that sweaty while she lost a fight to a bunch of inanimate bags, it would never have lasted long enough. The bags were clearly just taking it easy on her here because they could tell something was wrong. John of course being deeply in love with Aeryn for some reason, even though Chiana is now available as a much less tedious alternative, decides that they all need to risk their hides on some half assed infiltration of the Peacekeeper base Larraq was suppossed to be headed to in the last episode. The only way to treat Aeryn's condition is to fly down there, find a peacekeeper who can beat up a set of bags, and slice out some of his organs to give to Aeryn it seems. I have to comment here because all joking aside that's basically what John's plan seems to amount to. Aeryn tells him that some sort of nerve cluster in her body that regulates her body temperature is damaged and won't heal without a graft from a genetically compatible donor and so John says "lets go get one at the PK base". Since I think it's safe to assume that no PK is going to willingly give up his/her nerve tissue without a pretty compelling explanation, so even assuming John could find a compatible one somehow, what was he going to do exactly, bop him over the head and dig around in his insides with a knife and fork from the Pk cafeteria? The episode even has D'argo raise this concern to John only to blow him off a second later by having John launch into this emotional whine fest about how they're just going to let Aeryn die then huh, and if they're all happy with that. Rygel almost gets to tell him that he needs to face reality and that him going down there in a PK uniform like he did before with no clear plan of what he wants to accomplish is just going to ensure he dies before Aeryn does, but he doesn't get to, because the plot must go on. While you could take this as a scene that shows how much closer the characters have gotten to one another, as none of them really want to let Aeryn die they just don't see a realistic way of saving her, it could have benefitted from a little bit more selling on John's part. As it stands now he basically just accuses them of wanting to kill her and they all just sort of murmer along and agree to commit mass suicide with him against the guns of a super secret peacekeeper base. One of the things I really loved about seasons 2's "Liars guns and money" is how this same exact set up plays out so much better and more convincingly. So with the plan going ahead Chiana decides to invite herself along with John, reasoning that she can serve as a useful distraction and help him to both keep the eyes of the PKs off himself as well as help him steal the all important nerve tissue. She's also managed to steal Larraq's ident chip which casues me to wonder why they didn't just have Aeryn impersonate the other female commando from last week and run the same scam only with her being "injured on a mission". The PKs will then just fix her up and they can be on their way. Sure it's still an incredibly stupid plan that will almost certainly fail and get both of them shot but John's plan is all of those things as well and this one wouldn't require the added step of somehow finding and extracting nerve tissue from one of the PKs down there without anyone knowing. It would also be nice to have Aeryn's experience with PK regs and operating proceedures right at hand, even if she is injured, since the entire plan depends on John and his accomplice being able to act like convincing PKs. Oh and since I said I'd do it why not just have Zhaan make herself look like a peacekeeper admiral ala RiB and just call them on the com to demand a nerve sample be delivered to them by marauder to a set of coordinates nearby, or any number of other intresting illusions. Anyway we get Chiana though, which I suppose is a better choice than D'argo or Rygel at least, and her and John head down to the base, narrowly talking their way out of being shot down before they land. The Pk's of course want to see John's ID chip the minute they see him and it passes, though nobody seems to comment on Larraq being expected or where the rest of his team or super secret cargo is. Presumably if he was delivering that nasty sentient virus to this base like he said he was he would have called ahead to tell them in advance, but I suppose maybe he never got the chance. Still, another big potential game breaker glossed over in the interest of pushing the plot forward here. Now that they've safely landed they head straight to the bar to plan their next move, which for Chiana is flirting with every Pk in sight. She reasons that it'll keep suspiscious eyes off John but I'm inclined to agree with him on this one, attention is bad. It doesn't matter if they're only looking at her it's better they not be looking at all. Chiana will even get an offer later on from the base commander to be his own personal whore, and his ability to recognise her after that because he's now had such ample time to look her over, will very nearly get her killed when she tries to escape. This is interesting for a couple of reasons though, firstly that it shows that the PKs "racial purity" ideals get more and more malleable as one ascends in the ranks, with alien loveslaves not only being desired by Pk officers but also evidently being permitted by Pk regulations if one has sufficient rank to bend the rules. This episode also somewhat indirectly shows us that Chiana is not disgusted by the Peacekeepers the same way Zhaan, Rygel, Pilot or especially Dargo is. She's perfectly happy to hang around in the bar and chat with them where as any of the others mentioned could hardly be convinced to do so. Anyway John and Chiana's next major obsticle is a genetic scanner that John's going to have to place his hands into to confirm his identity yet again. Convinced he's about to get found out John tries to blow it off as unnecessary but eventually does have to do it anyway and to his surprise passes. At first he thinks Chiana did something to the chip but it's soon revealed that Gillina, our Pk tech girl from the episode with the same name, is responsible for fudging the security system to let him pass. I've got to say here that even though Gillina basically makes it all her bitch throughout the episode the security on this PK base is certainlly much better thought out than you typically see in a lot of other sci-fi. We get a little catch up time with Gillina next, where John explains why he's there she tells John that the PKs have recently developed some sort of universal treatment for the nerve injury that Aeryn has, meaning he won't have to bust out the cutlery on some unsuspecting goon afterall. Convenient Plot man to the rescue! She then offers up a smart suggestion, you stay here and I'll go get the treatment since I, you know, actually work here. John tries to talk her out of it of course, since he hasn't flirted with death enough yet, but she finally talks him down and goes and gets the thing while Chiana chums it up with the PKs a bit more in the bar. Since we're only halfway through the episode at this point though we of course know it's not going to be that easy and true to form, as soon as John's on his way out he gets to meet Scorpius, our new nefarious villian and commander of the super secret base. Now take everything bad about Crais reverse it and wrap it in a creepy pseudo gimpsuit and you've got a pretty good idea of what Scorpius is all about. At first I kind of rolled my eyes at his goofy name and obviously S&M influenced appearance, and you probably will to if you're a first time viewer, but trust me you'll get over it. We'll be seeing a lot more of this guy and he's only going to keep getting better, though his scrumptious redheaded Dom sidekick here will sadly never be seen again following this 2 parter. As of right now though he gets started in his role of John's eternal tormentor by somehow seeing the fact that he's not really Sebacean and subsequently ordering an entire hallway full of guards to stomp the shit out of him. Chiana is fortunately not present for this little revelation so it's only John that ends up being captured and jammed into Scorpy's dreaded Aurora chair. Now it's never made quite clear as I recall if Scorpy actually built the chair here himself and it's a one off, or if it's a standard piece of PK kit, but in any case John gets to explore it's functions in detail as Scorpy and his aforementioned scrumptions sidekick waste no time using it to fry his brains. Since this is a super secret Pk base that nobody's suppossed to know about doing super secret pk things that for sure nobody's suppossed to know about, Scorpy naturally thinks John's some kind of alien spy made to look Sebacean and sent there to mess with his operation. The only course of action then, torturous mind probing in the Aurora chair to fnd out what he wants. It's during this mind probing that we get the big reveal that will go on to shape the rest of the series from this point. Remember back in "A Human Reaction" when John talked to the alien impersonating his father at the end. Well it turns out that the aliens felt so bad about him getting sucked through one of their wormholes that they imbued his mind with the subconcious knowledge of how to create wormholes of his own. Then they wiped his memory of the event, leaving the knowledge behind and hidden in his subconscious, the idea being that if he tried to develop wormhole travel he could eventually do so, but that the painstaking process of rediscovering that knowledge would make him appreciate the power it holds. Or as ancient Jack puts it "if you're not smart enough to discover it on your own, you're not smart enough to handle it wisely". The aliens don't have enough power to just send John back to Earth as the explained in Human reaction so this is the best they can do. Scorpy of course is extremely interested by all this talk of wormholes because guess what it is his super secret Pk base is trying to create, yep artificial wormholes. Scorpy's also interested in how often Crais seems to show up in John's memories, and how batshit he looks when he does, so to get to the bottem of it sends out a message calling Crais to the base. Yep, things just keep getting better for John. If you're one of those dengenerate "whump", people this episode is a friggin' goldmine. To really emphasise this overreaching theme John's then thrown into a dirty cell with a babbeling lunatic who serves as premonition of what repeated exposure to Scorpy's chair does to a mind. This scene is also what spawned the "my side your side" meme and it's pretty much the defining moment for our soon to be friendly lunatic here. Despite everything that's happening to John and the Pks out looking for her Chiana still manages to escape by painting herself up to look like a Pk and wearing some of Gillina's hand me downs, taking with her the universal nerve sample that John managed to stash while the Pk's were tap dancing all over his boyish good looks. She returns to Moya via a hole Gillina hacks into the PK air defence sensors and Aeryn is saved just in the nick of time. With John now a Pk prisoner and the base on alert the rest of Moya's crew decides that it would be better for all of them if they just went on with their lives so they won't ever have to worry about getting talked into doing something this stupid and dangerous again. Final Verdict: Nerve is really just the first half of a 2 hour movie type episode so if you watch it alone it's just like watching half of a movie. Will the crew of Moya abandon all sense and decide to rescue John? Will we find out why Scorpy brings his dominatrix to work? Will Aeryn finally get revenge on those diabolical punching bags? Tune in next time for the thrilling conclusion. |
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August 22nd, 2009, 09:55 PM | |||||||||||||||||||
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This plan was so poor, that I was excited to see how the writers were going to write themselves out of it. I pictured John somehow finding the base medical facility, then the writers coming up with some brilliant payoff. But they did not. Quote:
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Yes, it is the first half of a movie, so perhaps difficult to judge on its own. ... No it isn't. Both parts are needed to judge the entire story, but as an hour of Farcape, I would rate this one above average. We see some great characters introduced, we see Gelina again, a cool secret (?) PK base doing something mysterious deep outside of PK territory, the Aurora Chair, and unfortunately we see some sloppy, poor plotting. Last edited by Rustydogz; August 22nd, 2009 at 10:09 PM. |
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August 23rd, 2009, 12:47 AM | |||||||||||||||||
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-She's the most qualified to impersonate a peacekeeper -She's the only one that's going to die anyway if she doesn't try something so even if she's caught her lot won't really get any worse than it already is Sure John would probably insist on going along regardless but she definately should have been part of the whole thing. Quote:
Then of course theres the option of making stupid excuse after stupid excuse why you can't use it in a given situation but that really just serves as an excellent way of drawing the viewers attention to the fact there's a problem. Quote:
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Shame they got rid of her as I always wondered about the story behind her rather unusual appearance compared to other Sebaceans and it would have been fun watching Scorpy's original number two hassle Braca. Quote:
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but other than that I can't think of anything really concrete one way or the other.Quote:
People who for some reason enjoy watching the characters they actually like get brutalized on screen. Of all the various fandom niches this is one I don't think I'll ever get. Quote:
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Last edited by Mr. Infamous; August 23rd, 2009 at 01:00 AM. |
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September 3rd, 2009, 11:30 AM | ||||||
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This worked for two or three books, then of course it was too limiting. So the series continued with trade routes, ambassadors, even inter - city sporting events, travelling entertainers, and festivals that attracted tourists. The established mileiu of the first books was ignored. Quote:
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September 3rd, 2009, 09:22 PM | ||||||
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